Date
Rotsdag, Domečar 11th, 1483 AA. Year of the Forest.
Characters
Mimir Gorinson, Northur Wizard (Canute) [150]
Oigal Tetrahedrite, Northur Guardsdwarf (Cass) [150]
Ivrul Siphyrzin, Northur Cleric (Gage) [150]
Significant NPCs
Four troglodytes
Many snakes
Unnamed Bandit Captain
Not long after their first Delve, Mimir and Durizat had established a guild for the adventurers that they were hoping to attract to Korthtown to organize further expeditions. This was successful, attracting two more adventurers, named Ivrul and Oigal. Ivrul is a Lady of Siph, a cleric who heals people. Oigal is a Guardsdwarf, a low-ranking veteran member of one of the northern mountainhome's armies. They are both women, which are very rare for dwarves (a ~1/25 chance).
Oigal and Ivrul spent the morning asking around town for work, but found none. They also talked to a guard of the local Lord's manor, who they did not figure out his name, though they found that the name of the local Lord is Sir Dhodroum Karazul, a Dwarf. His manor, Karazul Manor, is a fine manor made by Dwarven masons in the classical style. Eventually they went towards the Mines of Korth.
They entered through Thjor's Door once again, though only Oigal and Ivrul were there to begin with. They opened the door rather quickly using what Mimir told them the password was (which was fire-forge), quickly turning to the right to go up the main stairs, which they had falsely assumed they hadn't gone up yet. Oigal and Ivrul wandered up the long stairs, until they encountered a group of Troglodytes. Oigal made quick work of them, but Ivrul was injured and used healing magic on herself to heal her wounds.
Afterwards, Mimir came running over from the entrance, confused that they were there. They greeted each other, and then continued inwards. They first opened the moss room once again, to see that there was a dead Troglodyte in the moss. They also saw that treasure was strewn about the room, but did not decide to try to loot it.
Moving south, they opened first a room on the left, which was locked. After unlocking it, they found that it led down an unfinished, empty hallway. On the other side, was another door. Mimir checked it for any traps, in which he succeeded and found no traps. Opening the door, they saw many snakes, some larger than they were, which caused them to quickly shut the door.
They moved south, quickly remembering to not open the door with snakes, and made their way to a door on the left. Opening the door, which was not trapped, revealed another door. Mimir became suspicious of the hallway, and checked for traps. He did not find anything, and they marched along to the other side. They opened the door and found a few bandits.
One of them was rather armored, wearing a hauberk and a pot-helm. They had a quick exchange, but Mimir then slung a very harsh missile at one of the bandits, causing a brawl. Cass charged straight in, dropped her weapon, and almost died, but the two bandits next to her missed, and she was able to recover. The battle ended within six seconds, but it could have been deadly for the party. After this, they decided to depart, as they weren't quite ready for a further delve due to the fright of being inside the dungeon for a long period of time.
GM's Notes
Almost full attendance today. We have a full roster now (as of writing) and will be able to have a proper five-player game. The group had two close calls, as both the snakes and the bandits would have proved to be deadly foes. The bandits, however, had an unnatural amount of failure amongst their ranks and quickly died at the hands of Oigal. Oigal has a very powerful Fine Long Axe, which is already great. Finding a Very Fine Dwarven Long Axe could quickly make her one of the best warriors in all of the Korth region. They also will be able to visit the North Gate next week, though they might need to find a key.
Total Loot and Take
2pts to Mimir, Ivrul, and Oigal
Mimir spent 1pt to buy success both this and last session
63.00d to the three Dwarves present.
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