Today's post will be short, though I am going to discuss my core five fantasy races, which I most commonly use in my games. First up, is the generic human. No special notes about this one, besides that they are the most plentiful because they have the shortest gestation period and are usually like large families in their cultures. Their favored arms are generally a heavy plate set along with a large sword.
Next up is my personal favorite, the Dwarves. Dwarves are almost always drunk, angry, and warmongering folk in my worlds, though they do generally do not risk their lives and there are few of them, due to the sheer rarity of Dwarven women (who have a 1/6 chance of being born). All dwarven monarchs and leaders are generally women because of this. I do often go with more standard dwarf lore from media like Dwarf Fortress and J.R.R. Tolkien's work.
Third, there are the elves. I am not going to write anything about elves besides that they are always stuck-up snobs who yell at people for cutting down trees and ravaging human farmlands during warfare to "free nature." Of course, they are the natural enemies of the dwarves, as the dwarves hate people who destroy their industry.
Second to last, is the Goblins. Also, they are the enemies of dwarves, but mostly because generally in my lore goblins are the great descendants of the evil dark lord (which is usually a demon from a religion) and are on the earth to kill-murder-death any people that don't worship and follow their ancestors and who also aren't green. They are innately friendly with any demon-cultists.
Finally, the cherry on top and the one you won't be expecting. Bearmen or Lionmen are my final race, with the race depending on the biome that I want for the region they are from. They play generally the same, being strong bipedal brutes that can tear through front lines with their Bad Temper and avoid being face characters due to how their voice works, which gives disadvantages toward using social skills.
In conjunction together, these races are pretty fun to use together and are almost always a baseline for my fantasy worlds due to the simplified backstories and easy-to-remember lore outlines. If you haven't, I suggest using either Bear- or Lion-men in your worlds, as they can provide a link between humans and nature, which can be good for either northern barbarians, magical druids, or shamanistic citizens of rural towns in your game's kingdom or other society.
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