Mithogardt is a realm of wonder. Despite what I had posted previously, the world isn't all that mundane. Magic (which is called Magick, with Magic being only a small subset), Undead, Orcs, Elves, Dwarves, and other creatures and peoples existing. Magical weapons, powerful artifacts, dank dungeons, ancient beings that hold unknown knowledge, and even spiritual "gods". The list of playable races (though, really only humans should be allowed) is huge, with a total number of eleven, though technically you could play thirteen different races if you were to include "Foul-Dwarves" and Dragons.
There are two large plans for the world, which I will not entirely reveal yet, but one is political and one is adventure. They are both games, with the first starting soon. The players are a group of powerful peoples, each playing a critical role in the civil war and border war, with one even being the captain of a Sutherlinga (people of the south) mercenary band. I will give more updates when I can, but I am slowly working on developing and editing a new system that I have drafted up for magic.
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